
There is a 0.1% chance of getting a Gathering Tome Normal Resource Node Charges and Respawn Rates Over the course of the day, the charges in normal resource nodes recharge slowly, depending on the tier, according to the chart below: Plentiful nodes contain significantly more charges and are marked on the zone map. There are two types of resource nodes - normal nodes and plentiful nodes.

After that, every spawn point is randomly selected from a batch of potential spawn locations unique to the cluster. Their spawn point will be stationary for one day, from when the servers first come back online after scheduled maintenance (starting at 10 UTC), until the next scheduled maintenance. Resource nodes spawn randomly in zones according to their biome. Resource nodes are the interactable objects from which resources can be gathered with their respective tools. Black zones contain tier 2 - 8 resources, tier 5 - 8 enemies and tier 6 Aspects.Red zones contain tier 4 - 6 resources, tier 5 enemies, and tier 6 Aspects.Yellow zones contain tier 3 - 5 resources and tier 3 & 5 enemies.Blue zones contain tier 2 - 4 resources and tier 3 enemies.The more dangerous the zone, the higher the tier of resource that can be found:

To harvest a resource of uncommon, rare or exceptional quality a tool of the same tier as the resource must be used. Tier 4 - 8 resources may be found in normal, uncommon, rare or exceptional qualities.

To gather any resource, an appropriate tool of no lower than one tier below than that of the desired resource must be in the player's inventory (not necessarily equipped).Įach resource must first be refined at their corresponding crafting building before it can be used in crafting. Resources that are gatherable from the open-world are: Fiber, Hide, Ore, Wood, and Stone.Īs with all other game elements, resources are divided into eight tiers. Resources can be used to create Weapons, Armors, and Buildings in Albion Online. Resources are materials that are gathered from the environment or from skinning animals.
